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Faceit Boosting, Ranked: The 37 Services SafeBoosters Paid For
Six minutes after payment, the first of our FACEIT orders had a booster on the account; the seventeenth and last wrapped up shortly before the June audit closed. In between we signed back into every one of those accounts weeks after delivery, and that pass is what decides this ranking. The 17 sit inside 280 orders placed across the site, and they sorted 37 FACEIT services down to the six below. The ladder runs from Level 1 up to Level 10 on FACEIT Elo, and what a shop does with your login matters more the higher you climb.
Where We Would Buy
- Avg. start 21 min
- Marketplace across 12 games

- Avg. start 19 min
- Boosting in 11 games
37 Services, Compared
| # | Seller | Trust Score | Reviewer score | Where it wins | Lowest price | |
|---|---|---|---|---|---|---|
| 1 | 98 | 4.9(3,167) | #1 overall | $3 / win | ||
| 2 | 93 | 4.9(36.4K) | Cheapest | $12 / div | ||
| 3 | Boosting FactoryService | 92 | 4.8(1,585) | Second-fastest start | $19 / div | |
| 4 | GGBoostService | 90 | 4.8(6,940) | Also worth a look | $20 / div | |
| 5 | U7BUYMarketplace | 89 | 4.8(47.2K) | Best of the marketplaces | $16 / div | |
| 6 | 88 | 4.7(32.5K) | Best price-to-score | $13 / div | ||
| 7 | BoostRoyalService | 88 | 4.8(9,775) | Boosting in 11 games | $19 / div | |
| 8 | 88 | 4.4(7,757) | Boosting in 11 games | $16 / div | ||
| 9 | 88 | 4.8(2,047) | Marketplace across 13 games | $14 / div | ||
| 10 | 88 | 4.6(26.2K) | Boosting in 13 games | $20 / div | ||
| 11 | 88 | 4.7(5,724) | Boosting in 12 games | $19 / div | ||
| 12 | iGVaultMarketplace | 88 | 4.6(56.9K) | Marketplace across 13 games | $13 / div | |
| 13 | 87 | 4.3(17.6K) | Marketplace across 13 games | $11 / div | ||
| 14 | GameflipMarketplace | 87 | 4.6(2,815) | Marketplace across 6 games | $13 / div | |
| 15 | BoostingMarketService | 86 | 4.8(5,378) | Boosting in 10 games | $15 / div | |
| 16 | G2GMarketplace | 86 | 3.9(56.7K) | Marketplace across 13 games | $12 / div | |
| 17 | 86 | 4.8(54.8K) | Boosting in 13 games | $18 / div | ||
| 18 | GamingcyService | 85 | 4.8(458) | Boosting in 8 games | $16 / div | |
| 19 | 85 | 4.4(5,147) | Marketplace across 11 games | $12 / div | ||
| 20 | 85 | 4.5(230K) | Marketplace across 13 games | $10 / div | ||
| 21 | 85 | 4.5(1,490) | Boosting in 9 games | $15 / div | ||
| 22 | FunPayMarketplace | 85 | 4.4(30.2K) | Marketplace across 13 games | $11 / div | |
| 23 | 83 | 4.9(956) | Boosting in 13 games | $18 / div | ||
| 24 | 82 | 3.9(326) | Boosting in 5 games | $17 / div | ||
| 25 | 75 | 4.9(2,979) | Boosting in 5 games | $14 / div | ||
| 26 | 74 | 4.9(108) | Boosting in 6 games | $14 / div | ||
| 27 | 74 | 4.4(2,240) | Marketplace across 13 games | $10 / div | ||
| 28 | HuskyBoostService | 73 | 4.0(4,916) | Boosting in 11 games | $11 / div | |
| 29 | 1v9Service | 72 | 4.1(1,197) | Boosting in 12 games | $16 / div | |
| 30 | ImmortalBoostService | 72 | 4.4(376) | Boosting in 13 games | $11 / div | |
| 31 | ZeusXMarketplace | 72 | 3.8(1,763) | Marketplace across 13 games | $9 / div | |
| 32 | ArcticBoostService | 71 | 3.2(208) | Boosting in 2 games | $16 / div | |
| 33 | Faceit-BoostService | 71 | 4.7(299) | Boosting in 2 games | $12 / div | |
| 34 | Z2UMarketplace | 59 | 3.4(7,551) | Marketplace across 13 games | $7 / div | |
| 35 | PlayerUpMarketplace | 58 | 3.4(5,677) | Marketplace across 13 games | $10 / div | |
| 36 | 57 | 3.9(9,766) | Boosting in 12 games | $11 / div | ||
| 37 | EpicNPCMarketplace | 57 | 3.7(11.2K) | Marketplace across 13 games | $9 / div |
Reviewed: The Top 6
1.
Eloboss — #1 overall
98 Eloboss finishes on 98, and what separates it here is routine rather than flash. Our FACEIT orders were picked up six minutes after payment on average; the closest anyone else came was 19. Across all 32 orders we have logged with it site-wide, boosters kept the account off the friends list and signed in from our own country without being prompted once, and none of those FACEIT accounts has taken an Elo rollback in the weeks since. Levels open at $15, a dollar over the median, and a short push can be bought by the win instead, starting at $3. It holds 4.9 stars over 3,167 reviews, and of everything here it is the shop we would hand a main account to first.
Strengths
- Six-minute average pickup on our FACEIT orders, thirteen minutes clear of the next-quickest shop on this page
- Account kept off the friends list and played from our own country on all 32 orders, none of it requested
- $15 a level with single wins from $3, so a two-win nudge under a threshold costs pocket change
- 4.9 stars over 3,167 reviews, and no penalty on any FACEIT account we handed across
Weaknesses
- Requests like map preference get sorted in the order chat, since the checkout form has no box for them
2.
Overgear — cheapest
93 Nothing on this page undercuts Overgear: $12 a level, two dollars below the median we recorded over 37 services, and it still carries 4.9 stars from 36,372 pieces of feedback. The catch is structural. You are buying a seller, not a house policy, so how quietly your account gets played rides on whoever accepts the job. Two of our six there had to be told to stay off the friends list, and one wanted to know why it mattered. Escrow holds your money until you release it, which protects the payment and does nothing for the login. Cheapest is real here, but it arrives with homework attached.
Strengths
- $12 a level is the lowest entry on this page, two dollars under the 37-service median
- 4.9 stars over 36,372 reviews, level with our top pick on rating and far deeper on volume
Weaknesses
- Session habits follow the individual seller: two of our six needed telling to keep the account off the friends list
3.
Boosting Factory — second-fastest start
92 Boosting Factory put a booster on the account 19 minutes after payment across our five FACEIT orders, the quickest pickup behind Eloboss on this page, though U7BUY matched it minute for minute. It fields a vetted in-house roster instead of an open seller pool, and the consistency showed: handling looked identical order after order, and nobody there needed reminding to stay invisible to a friends list. Where it slips is cost and paper trail. At $19 a level it asks five dollars over the median, and 1,585 reviews is the thinnest public history in this six by a wide margin, which leaves very little to check a bad month against.
Strengths
- 19-minute average pickup over five orders, the fastest start on this page after Eloboss
- One vetted in-house roster, so credential handling did not shift between our orders
Weaknesses
- $19 a level, five dollars over the median, backed by the shortest public record in this six at 1,585 reviews
4.
GGBoost — also worth a look
90 GGBoost is the expensive route onto this list: $20 a level, the steepest entry of the six and six dollars over the median, with no single-win price listed to soften a small order. What the money buys is an operation without rough edges. Over our four FACEIT orders the dashboard stayed readable, support replied inside the hour, nothing stalled mid-climb, and every account came back exactly as we sent it. That earns 90, on 4.8 stars from 6,940 reviews. Four orders is also the shortest record we hold with anyone in this six, so read it as a solid second quote rather than the default choice.
Strengths
- 4.8 stars over 6,940 reviews, a substantial public record for a roster this size
- Support replied inside the hour on all four of our FACEIT orders
- Nothing stalled mid-climb, and every account came back untouched
- One in-house team owns the order end to end, so nobody is mediating between you and a stranger
Weaknesses
- $20 a level is the steepest entry of the six, six dollars over the median, with no single-win price to trim a short order
5.
U7BUY — best of the marketplaces
89 U7BUY is where we would send a careful shopper who still wants the marketplace format. Its 19-minute average pickup over six orders beat every other seller platform on this page, and 47,240 reviews leave more history to read than anything else we ranked here. Entry runs $16 a level, two dollars over the median and four over Overgear, which is roughly what that speed costs. Safety still travels with the seller rather than the storefront: escrow guards the payment until you sign the work off, but no head office decides how your account gets played that evening. Read a seller's own notes on connection and offline play before handing anything over.
Strengths
- 19-minute average start, the quickest of any marketplace we ranked for FACEIT
- 47,240 reviews at 4.8, the deepest history to read before you settle on a seller
Weaknesses
- Account handling depends entirely on the seller you hire, and $16 a level is four dollars over Overgear
6.
WowVendor — best price-to-score
88 WowVendor comes in a dollar under the median at $13 a level, second-cheapest on this page behind Overgear, and it holds 4.7 stars over 32,460 reviews for a score of 88. Where it gives ground is everywhere else. Our six orders waited an average of 22 minutes for pickup, the longest here; 4.7 is the lowest rating of the six; and, marketplace being marketplace, three of those six needed a nudge about keeping the account off the friends list. For one level on a quiet week the sums work fine. For a long climb on your main, the wait and the seller lottery quietly eat the seven dollars you saved against GGBoost.
Strengths
- $13 a level, a dollar under the 37-service median and the second-cheapest entry on this page
- 32,460 reviews at 4.7, enough of a record to vet a seller before you commit
Weaknesses
- 22-minute average pickup, the longest wait of anything in this six
- 4.7 stars and a score of 88 are both the lowest figures on this page
- Three of our six sellers had to be told to keep the account off the friends list
How the Trust Score Works
What Counts, and How Much
An order that drags costs you an evening and a padded invoice costs you a few dollars; a login handled carelessly can cost you the account outright. That gap is why handling holds 35 percent of the score and everything else divides what is left — see how the weights add up.
What Each Band Means
Common Questions on FACEIT Boosting
What does FACEIT actually do to an account it catches?
Account sharing sits against FACEIT's rules, so a paid climb breaks them from the first login, and a shop promising immunity is selling you a feeling. What gets reported in practice lands on the competitive side: Elo pulled back, a level wiped, a spell locked out of matchmaking, and for repeat cases the hub and league bans that sting if you play organised. Removal for good is normally kept for cheat clients and chargebacks. None of the 17 FACEIT accounts we bought on has been actioned, and we went back into each of them weeks after delivery to look, though 17 clean runs is thin evidence and nobody can honestly call the odds nil. Climb on an account you could stand to lose.
Do I have to give up the password, or can someone carry me while I play?
Both models are sold and they buy different things. A piloted order means handing over credentials: quickest, cheapest per level, and the version where a shop's operating habits decide whether anything goes wrong. Duo leaves your login where it is, since you queue and the booster plays alongside you, which suits anyone unwilling to share a password at all, but it runs slower and prices higher because your own evenings set the pace. If you do pass the account over, three habits matter more than any guarantee page: the session running appear-offline, the booster connecting from the country you normally play in, and your password changed the moment the order closes. On our FACEIT orders Eloboss handled the first two unasked, and the marketplace sellers did them once we brought it up.
Does my region change what I pay or how long I wait?
Start times move with region; sticker prices barely do. Per-level rates in our data were quoted the same whichever server you queue on, and the $14 median across the 37 services held regardless. Availability is the variable: a roster clustered in Europe absorbs EU jobs almost instantly and leaves NA or Oceania orders sitting until someone in the right time zone signs on, which explains most of the distance between a six-minute pickup and a 22-minute one. Then there is the connection itself. A login from the country you usually play in reads as ordinary, while the same account suddenly playing three time zones away is exactly the kind of detail that gets a profile looked at, so we log whether a shop points a VPN at your own country or waits to be asked.
If I only need one level, what is the sensible buy?
Buying by the win usually beats buying the level when the gap is that small. At Eloboss a single win starts at $3, which means two or three good matches near a threshold can carry you over for less than any whole level on this page costs - and that small spend doubles as the cheapest way to watch how a shop behaves before you trust it with a longer climb. The flat-rate alternative is Overgear at $12, the cheapest whole level we found, though you wait around 21 minutes for a seller and carry the vetting yourself. Either way, one level is the right size for a first order with an unfamiliar shop: our Eloboss audit grew out of exactly that kind of small test.
What did a FACEIT level actually cost across our sweeps?
Median across the 37 services we ranked comes to $14 a level. Inside the six above, the spread runs from $12 at Overgear to $20 at GGBoost, with Eloboss at $15 and WowVendor at $13, near enough a two-to-one range for identical work. Those are opening rates quoted from the bottom of the ladder, and they climb steeply above Level 8, because far fewer boosters can hold that Elo themselves. Factor in per-win pricing for the short pushes, $3 at Eloboss, and the shape of a sensible order changes: buy levels while the rate stays flat, buy wins once it steepens.















