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Dota 2 Boosting, Ranked: The 37 Services SafeBoosters Paid For
Most Dota 2 boost lists rank on price and stop there. This one weighs what happens to your Steam login as heavily as what happens to your MMR. We graded 37 providers and put 22 of our 280 paid orders through Dota 2 accounts we own, from Herald calibration repairs up to Immortal pushes, then signed back into each account weeks after delivery to see whether anything had followed the boost home. Seven shops survived that pass. Below are their prices, their pickup times, and the account-handling habits that separated them.
Where We Would Buy
- Avg. start 21 min
- Marketplace across 12 games

- Avg. start 19 min
- Marketplace across 13 games
37 Services, Compared
| # | Seller | Trust Score | Reviewer score | Where it wins | Lowest price | |
|---|---|---|---|---|---|---|
| 1 | 98 | 4.9(3,167) | #1 overall | $3 / win | ||
| 2 | 93 | 4.9(36.4K) | Best price-to-score | $12 / div | ||
| 3 | U7BUYMarketplace | 92 | 4.8(47.2K) | Best of the marketplaces | $16 / div | |
| 4 | 90 | 4.7(32.5K) | Largest review base | $12 / div | ||
| 5 | BoostRoyalService | 89 | 4.8(9,775) | Second-fastest start | $19 / div | |
| 6 | 88 | 4.8(2,047) | Also worth a look | $15 / div | ||
| 7 | 88 | 4.6(26.2K) | Also worth a look | $21 / div | ||
| 8 | 88 | 4.7(5,724) | Boosting in 12 games | $19 / div | ||
| 9 | 88 | 4.9(39.8K) | Boosting in 5 games | $22 / div | ||
| 10 | iGVaultMarketplace | 88 | 4.6(56.9K) | Marketplace across 13 games | $12 / div | |
| 11 | 87 | 4.3(17.6K) | Marketplace across 13 games | $10 / div | ||
| 12 | BoostingMarketService | 86 | 4.8(5,378) | Boosting in 10 games | $14 / div | |
| 13 | G2GMarketplace | 86 | 3.9(56.7K) | Marketplace across 13 games | $10 / div | |
| 14 | 86 | 4.8(54.8K) | Boosting in 13 games | $17 / div | ||
| 15 | 85 | 4.4(5,147) | Marketplace across 11 games | $14 / div | ||
| 16 | 85 | 4.5(230K) | Marketplace across 13 games | $10 / div | ||
| 17 | 85 | 4.5(1,490) | Boosting in 9 games | $14 / div | ||
| 18 | FunPayMarketplace | 85 | 4.4(30.2K) | Marketplace across 13 games | $12 / div | |
| 19 | 83 | 4.9(956) | Boosting in 13 games | $19 / div | ||
| 20 | BoostRoomMarketplace | 77 | 4.7(1,071) | Marketplace across 7 games | $9 / div | |
| 21 | 76 | 4.6(4,332) | Boosting in 7 games | $13 / div | ||
| 22 | 76 | 4.8(7,107) | Boosting in 6 games | $14 / div | ||
| 23 | 75 | 4.9(2,979) | Boosting in 5 games | $14 / div | ||
| 24 | 74 | 3.6(168) | Marketplace across 6 games | $9 / div | ||
| 25 | 74 | 4.9(108) | Boosting in 6 games | $14 / div | ||
| 26 | 74 | 4.4(2,240) | Marketplace across 13 games | $9 / div | ||
| 27 | HuskyBoostService | 73 | 4.0(4,916) | Boosting in 11 games | $10 / div | |
| 28 | 1v9Service | 72 | 4.1(1,197) | Boosting in 12 games | $15 / div | |
| 29 | ImmortalBoostService | 72 | 4.4(376) | Boosting in 13 games | $11 / div | |
| 30 | ZeusXMarketplace | 72 | 3.8(1,763) | Marketplace across 13 games | $9 / div | |
| 31 | BoosteriaService | 71 | 3.9(311) | Boosting in 8 games | $16 / div | |
| 32 | 68 | 3.2(45) | Boosting in 1 games | $13 / div | ||
| 33 | VikingDOTAService | 68 | 2.9(48) | Boosting in 1 games | $14 / div | |
| 34 | Z2UMarketplace | 59 | 3.4(7,551) | Marketplace across 13 games | $8 / div | |
| 35 | PlayerUpMarketplace | 58 | 3.4(5,677) | Marketplace across 13 games | $10 / div | |
| 36 | 57 | 3.9(9,766) | Boosting in 12 games | $10 / div | ||
| 37 | EpicNPCMarketplace | 57 | 3.7(11.2K) | Marketplace across 13 games | $9 / div |
Reviewed: The Top 7
1.
Eloboss — #1 overall
98 Eloboss finished on 98, the top mark among the 37 shops we graded, and it got there on discipline rather than headline speed. Our 22 Dota 2 orders were claimed in 9 minutes on average; no rival on this page got under a quarter of an hour, and across all 32 orders we have run sitewide the figure settles at 8. Boosters hid the session and connected through a region-locked VPN before the first queue without us raising it once, and none of those Steam accounts has drawn a Valve penalty in the months since. Divisions cost $13, exactly the median, or $3 a win. It carries 4.9 stars over 3,167 reviews.
Strengths
- Nine-minute average pickup on our 22 Dota 2 orders, against 16 minutes for the quickest rival here
- Sessions were kept hidden and routed through the player's own country on all 32 orders we have placed, unprompted
- $13 a division lands on the field median, while a per-win price of $3 keeps short MMR top-ups cheap
- 4.9 stars from 3,167 reviews, with no Valve penalty on any account we signed back into weeks later
Weaknesses
- Position and hero preferences have to be typed into the order chat, because the checkout form never asks
- Its own review count of 3,167 is modest beside the marketplaces below it, even where the score is higher
2.
Overgear — best price-to-score
93 Score 93 against a $12 division is the strongest rate of return in this seven: a dollar under the field median, and only our leader grades higher. Its 4.9-star average over 36,372 reviews is the one rating on the page that matches Eloboss. Six audit orders sat 21 minutes on average before a seller claimed them, normal for the marketplace model and slow beside an in-house roster. Escrow protects the payment until you sign the job off. Nothing else about the transaction is standardised, though: whether the account stays quiet while it climbs is decided by whoever accepts the listing, and two of our six needed telling.
Strengths
- $12 a division, joint-cheapest entry here and a dollar below the $13 median across 37 shops
- 93 on our scale, the closest anything on this page comes to the leader
- A 4.9-star average from 36,372 reviews, matching our top pick on rating
- Escrow holds payment until you confirm the MMR landed, with platform mediation if a seller goes quiet
Weaknesses
- Login handling rides on the seller you book, so hidden play and connection region are things you have to put in writing
3.
U7BUY — best of the marketplaces
92 U7BUY runs on volume: 47,240 reviews at 4.8 stars, the largest feedback file anywhere in this seven, and enough traders on the Dota board that something is open at three in the morning. Six orders through it started in 19 minutes on average, quickest of the four marketplaces we ranked. Pricing is where it slips, $16 a division against a $13 median, and Dota is one listing category among hundreds, so descriptions vary wildly in what they say about method. Ask outright whether the booster will keep your profile hidden and play from your own region before you release the escrow. Sellers who answered that plainly were the ones our accounts came back clean from.
Strengths
- 47,240 reviews at 4.8 stars, the largest public record on this page by a wide margin
- 19-minute average pickup, quickest of the four marketplaces in our ranking
- Traders cover the Dota board around the clock, so an order rarely waits on availability
- Payment sits in escrow until you confirm delivery, with a documented dispute route behind it
Weaknesses
- $16 a division sits three dollars over the field median
- Dota 2 is one category among hundreds, and support knows the platform far better than the game
- Listings differ in how much they disclose about method, so the safety questions are yours to ask
4.
WowVendor — largest review base
90 WowVendor matches the cheapest entry on this page at $12 a division and backs it with 32,460 reviews, a trading history long enough to read properly before you commit. Its 4.7-star average trails every marketplace placed above it, and the six orders we ran waited 22 minutes on average, near the back of the group. The house was built on WoW carries and that still shows in the Dota catalogue, which is thinner than the platform's overall size suggests. Nothing went wrong on our orders, but the sellers we drew were less used to being asked about connection region than the ones on Dota-first boards, and we did more chasing per order here than anywhere else in this seven.
Strengths
- $12 a division, level with the cheapest entry on the page and a dollar under the median
- 32,460 reviews and a long trading record to read before you pick a seller
Weaknesses
- 22-minute average pickup, among the slowest we timed in Dota 2
- A 4.7-star average trails every marketplace ranked above it here
- Dota is a side catalogue beside its WoW business, and seller familiarity with it varies
5.
BoostRoyal — second-fastest start
89 Sixteen minutes between a cleared payment and a booster in queue is the second-quickest pickup on this page, and BoostRoyal reached it the same way our leader did, with an in-house roster instead of a seller pool. That structure paid off on the part we care about: hidden play and the connection region came configured before we could raise either, and one person handled the whole climb rather than three. It scored 89 with 4.8 stars from 9,775 reviews. Cost is where the argument ends. At $19 a division it asks six dollars over the median, with no per-win purchase to soften a short push, so a 300-MMR correction costs you a full bracket.
Strengths
- 16-minute average start, second only to our leader and three minutes ahead of the quickest marketplace
- Its own vetted roster, so account handling did not shift between orders
- Hidden play and connection region came set by default on all six of our orders
- 4.8 stars across 9,775 reviews, a solid record for a service of its size
Weaknesses
- $19 a division is six dollars over the $13 median, and there is no per-win purchase for a small MMR gap
6.
igitems — also worth a look
88 igitems is the small operator of the group: 2,047 reviews against tens of thousands elsewhere, which makes a bad month much harder to spot from outside until it reaches you. What it does have is a 4.8-star average, a score of 88, and an ordering flow that never asked for more of the account than the login itself. Divisions run $15, two dollars over the median, and our six orders waited 22 minutes for a seller. Read the individual trader's recent feedback rather than the storefront badge and it holds up for a one-bracket job. For a longer climb we would rather have a support desk that answers under its own name.
Strengths
- A 4.8-star average and a score of 88, respectable for the smallest shop in this seven
- Checkout asks for the login and nothing else, with no add-on pressure at the last step
- Escrow covers the payment the same way the bigger boards do
- $15 a division undercuts what BoostRoyal or SkyCoach charge for the same bracket
Weaknesses
- 2,047 reviews is a thin public record next to the other marketplaces here
- 22-minute average pickup, joint-slowest of the boards we ordered from
7.
SkyCoach — also worth a look
88 SkyCoach closes the table on 88, and it arrives with the kind of paper trail a buyer can check: 26,192 reviews, a support desk that answers under its own name, and a managed roster behind every order. What keeps it seventh sits on the receipt and the clock. At $21 a division this is the most expensive way onto the page, eight dollars over the median, and our six orders took 23 minutes to find a booster, the longest wait we logged in Dota 2. A 4.6-star average is also the lowest figure here. You are paying a premium for the brand rather than for the pace.
Strengths
- 26,192 reviews and a named support desk, so a complaint has somewhere to land
- Managed roster, with the shop answerable for the finished climb rather than an individual trader
Weaknesses
- $21 a division and a 23-minute average pickup make it the priciest and the slowest option in this seven
How the Trust Score Works
What Counts, and How Much
An order that drags costs you an evening and a padded invoice costs you a few dollars; a login handled carelessly can cost you the account outright. That gap is why handling holds 35 percent of the score and everything else divides what is left — see how the weights add up.
What Each Band Means
Common Questions on Dota 2 Boosting
What does moving up a bracket actually cost in Dota 2?
Median price for one division, taken over the whole 37-shop field, is $13. Inside this seven the spread runs from $12 at Overgear and WowVendor to $21 at SkyCoach, so identical work can cost nearly double depending on where you buy it. Eloboss sits on the median at $13, and its per-win option opens at $3, which works out cheaper when you are a few hundred MMR short of a bracket rather than a whole tier away. All of those are opening rates: every shop charges more per division the higher the target, and the curve steepens once you are pricing Ancient and Divine work. Our audit of Eloboss sets out how the figures were checked.
What is actually at risk when someone else plays your Dota 2 account?
Exposure sits on the credentials, not on the MMR. A Steam login carries everything attached to it, inventory and market history included, so how a shop treats a password matters more than how fast it wins games. Valve's usual answer to a detected boost is recalibration and a matchmaking restriction rather than removal of the account, and the hard bans cluster around leaderboard abuse, but boosting breaks the subscriber agreement and nobody can honestly price that at zero. What we grade is the operational half: whether the booster plays with the profile hidden, whether the session comes from your own country, and whether the password is changed at handover. Eloboss did all three unasked on every order, which makes it our lowest-risk pick here.
If it is only one bracket, what should I buy?
One division is the order where price gaps are narrowest and setup friction counts most. On raw cost, Overgear and WowVendor open at $12 and Eloboss at $13, a difference of a coffee set against a wait that stretches from nine minutes to twenty-two. If your gap is smaller than a full bracket, buying wins at $3 each usually beats paying for a tier you will not spend, and Eloboss is the only shop in this seven selling them that way. Marketplaces carry genuine value when you shop by seller and read recent feedback, but for a single short job most players would rather not spend the evening vetting a stranger.
How fast did our own Dota 2 orders actually move?
We timed all 22, so the pickup half of this has real numbers behind it. Eloboss claimed an order in 9 minutes on average, BoostRoyal in 16, U7BUY in 19, Overgear in 21, WowVendor and igitems in 22, SkyCoach in 23. Finishing is the part no honest shop promises up front. One bracket on active play usually lands inside a day, a Legend-to-Ancient run spreads across several evenings, and anything reaching for Immortal waits on the small pool of boosters who hold that rank themselves. Duo orders run longest, because they happen on your schedule instead of the booster's. If a seller will not commit to a window before payment, that alone is reason to move on.













